Minecraft-like game prototype - https://dkl9.net/essays/python_voxels
| .gitignore | Correct voxel raycast, voxel types, reflectance | 2025-175 11:55:45 |
|---|---|---|
| Makefile | Faster raycast, better mapgen and much better HUD | 2025-174 14:21:36 |
| camera.py | Trees, optimisations, noclip toggle | 2025-176 23:08:34 |
| entity.py | Gravity, sun-disc, voxel picking, hand indicator | 2025-177 00:03:49 |
| interactive.py | Player collides with world and loads regions | 2025-176 00:13:04 |
| libs.py | Gravity, sun-disc, voxel picking, hand indicator | 2025-177 00:03:49 |
| main.py | Gravity, sun-disc, voxel picking, hand indicator | 2025-177 00:03:49 |
| mapgen.py | Trees, optimisations, noclip toggle | 2025-176 23:08:34 |
| mesh.py | Gravity, sun-disc, voxel picking, hand indicator | 2025-177 00:03:49 |
| player.py | Gravity, sun-disc, voxel picking, hand indicator | 2025-177 00:03:49 |
| region.py | Gravity, sun-disc, voxel picking, hand indicator | 2025-177 00:03:49 |
| world.py | Gravity, sun-disc, voxel picking, hand indicator | 2025-177 00:03:49 |