https://git.dkl9.net/voxels/tree/bd51d9720be678a4681f5a97e5713195dc7c3dce
Recent commits to voxels (bd51d9720be678a4681f5a97e5713195dc7c3dce)
2025-06-26T00:13:04-04:00
tag:gitlist.org,2012:commit/bd51d9720be678a4681f5a97e5713195dc7c3dce
Player collides with world and loads regions
2025-06-26T00:13:04-04:00
dkl9
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tag:gitlist.org,2012:commit/2dda0162bbc6aaafda9eac11da278c955c3a69e6
Load multiple regions and fix colours
2025-06-25T20:54:47-04:00
dkl9
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tag:gitlist.org,2012:commit/dfcfe5f20799736bc3eb4a2ac02c45ac13ada838
Correct voxel raycast, voxel types, reflectance
2025-06-25T11:55:45-04:00
dkl9
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tag:gitlist.org,2012:commit/b5dd445462cf06cb4d3a606936ae37bcb53d9557
Faster raycast, better mapgen and much better HUD
2025-06-24T14:21:36-04:00
dkl9
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tag:gitlist.org,2012:commit/73b5b40294ddf4add4296492f3b9d3d0722aee23
Frantically optimise remesh and improve gen_perlin
2025-06-22T20:26:01-04:00
dkl9
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tag:gitlist.org,2012:commit/74d48da26e7b30e57dc0749e8631a138de6df31f
Surface-only mesh, crude mapgen, hidable crosshair
2025-06-22T08:49:54-04:00
dkl9
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tag:gitlist.org,2012:commit/2b5c692e57100b36872bd5cbc115303999475e9a
Better crosshair and FPS indicator
2025-06-22T06:27:28-04:00
dkl9
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tag:gitlist.org,2012:commit/17f6490656842c96028ef6664dfcdf11b0bd1d72
Refactor WorldRegion and add crosshair
2025-06-20T20:18:15-04:00
dkl9
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tag:gitlist.org,2012:commit/a924d65b7cd584f8bc55b0bc0d0589e20ffaf655
Simple place/break RGB voxel prototype
2025-06-20T19:41:48-04:00
dkl9
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tag:gitlist.org,2012:commit/72ef7a2db2a428473ebf3c11072bc3231daf5e8b
Single multicoloured cube demo
2025-06-20T16:55:37-04:00
dkl9
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